45 boosters for "game" — open source, verified from GitHub, ready to install
MakaMek is a Windsurf-optimized prompt for implementing Classic BattleTech game rules and logic, helping developers build a turn-based strategy game with core engine and UI components. It benefits game developers and BattleTech enthusiasts wanting to create or contribute to a cross-platform mobile/web game.
A Cursor-native prompt that enforces comprehensive coding standards for React/Next.js gamedev projects, including Standard.js rules, component patterns, and TypeScript practices. Ideal for developers building mini-games who want consistent, production-quality code guidance.
This MCP server integrates the Internet Game Database (IGDB) into Claude, enabling developers and gamers to search for games, access detailed information, and discover titles directly within their AI workflow. It's useful for game researchers, content creators, and developers building game-related applications.
A system prompt that automates the detection and cataloging of football gameplay events from video clips, outputting structured JSON event data. Useful for sports analysts, broadcasters, and developers building automated game commentary or highlight generation tools.
A Copilot prompt booster providing Laravel development guidelines for building real-time applications with Reverb and modern Laravel packages (v12, Inertia v2). Best suited for Laravel developers working within the Copilot ecosystem who need version-specific guidance.
Ludo AI Game Assets is an MCP server that enables developers to generate game sprites, 3D models, animations, sound effects, music, and voices using AI. Game developers and indie studios benefit from rapid, AI-powered asset creation to accelerate game development workflows.
Heuristic scoring (no AI key configured).
OpenPet is a Tamagotchi-style virtual pet game for chat platforms that lets users create and care for evolving digital pets across Discord, WhatsApp, Telegram, and other platforms. Bot developers and community managers can use it to add engaging, interactive gameplay to their messaging apps.
Windsurf rules configuration for a Nakama-based Hangman Party Game server written in TypeScript. Useful for developers building multiplayer hangman games on the Windsurf platform.
A Cursor-specific rule set for building a cyberpunk-themed Battleship game with production-grade UX practices including error handling, validation, and accessibility. Developers creating interactive games or applications in Cursor will benefit from these opinionated UX guidelines.
DeFi Architect is a specialized agent for designing decentralized finance systems, analyzing game-theoretic security, and modeling economic attacks. It serves protocol engineers, security researchers, and blockchain developers building complex financial primitives.
A Cursor-specific rules document that establishes coding guidelines and best practices for the Wizard's Choice game project, helping developers maintain consistency by referencing centralized documentation in the `/docs` directory.
A Copilot prompt that enforces strict coding standards (copyright headers, formatting, naming conventions) across C/C++ and multiple languages for teams building the gabriel teleoperation platform. Developers maintaining multi-language codebases with consistent quality requirements benefit most.
A system prompt that enforces code quality standards (Black, Ruff linting, pre-commit hooks) for Python projects, helping developers maintain consistent formatting and code style automatically across multiple AI coding platforms.
A Cursor rules booster that configures an AI agent to leverage the Hytopia MCP Server for SDK guidance and game development examples. Developers building games with Hytopia SDK in Cursor will benefit from direct access to up-to-date documentation and tools.
Copilot instructions for building a real-time multiplayer Battleships game using ASP.NET Core and SignalR, providing architecture guidelines and scope boundaries to keep AI-assisted development aligned with project goals.