51 boosters for "game" — AI-graded, open source, ready to install
A system prompt that guides LLMs to analyze Factorio game implementations and generate detailed natural language plans for achieving objectives. Useful for developers creating AI-driven game planning systems or educational tools.
Model Context Protocol (MCP) Server for creating multiplayer mobile games with Rune SDK
ChiR24 Unreal_mcp enables AI assistants to control Unreal Engine programmatically—browsing assets, importing content, and managing levels and sequences. Game developers and Unreal Engine pipeline engineers benefit most from automating repetitive asset management and level building tasks.
An MCP server that enables AI assistants to programmatically control and interact with Unreal Engine 5, allowing developers to automate game development tasks and integrate AI-powered workflows into their UE5 projects.
A Cursor rules booster that enforces Go best practices and coding standards for Go projects, including conventions for formatting, error handling, concurrency, and project structure. Ideal for Go developers and teams building Go applications who want consistent code quality and adherence to language idioms.
cam-run is a webcam-based running game that uses AI to guide player movements in real-time, combining Three.js 3D graphics with MediaPipe pose detection for interactive fitness gaming.
A development guidelines prompt for Python projects using Windsurf, establishing coding standards for event-driven systems with clear conventions for testing, type hints, and tooling. Useful for teams standardizing their Windsurf workflows and maintaining consistent code practices across event-sourcing architectures.
MCP server for interfacing with Godot game engine. Provides tools for launching the editor, running projects, and capturing debug output.
A conceptual Copilot prompt framework proposing an accounting-based alternative to traditional banking for U.S. Treasury deployment, leveraging game theory and geometric algebra principles.
FF7 Ultima is a real-time editor for Final Fantasy VII that allows players to modify game stats, inventory, and mechanics on-the-fly through a Cursor-integrated interface. It's designed for FF7 fans and modders who want to customize their gameplay experience.
This booster provides Copilot instructions to optimize Space Engineers client and server performance. It benefits Space Engineers developers and server administrators looking to improve game performance.
A browser automation testing skill that enables developers to write and execute Playwright tests directly within Claude Code for testing web application features like campaigns, characters, and game mechanics. Developers building web-based games or interactive applications benefit from integrated E2E testing without leaving their IDE.
DxMessaging provides Cursor-specific rules and guidelines for implementing a robust, game-engine-agnostic messaging solution. Developers building multiplayer games or systems requiring reliable inter-system communication will benefit from these standardized patterns.
A prompt-based ruleset for Cursor that applies negation and critical thinking techniques to enhance argumentation and collective decision-making. Useful for teams seeking to improve sense-making and governance processes through structured debate frameworks.
A Deno development workflow guide providing instructions for linting, formatting, type checking, and building projects. Useful for Deno developers seeking standardized quality assurance commands.
A system prompt that enables LLM integration into Godot games by acting as a game master, handling JSON-formatted interactions and NPC dialogue. Game developers using Godot can leverage this to add AI-driven narrative and dialogue systems to their projects.
MakaMek is a Windsurf-optimized prompt for implementing Classic BattleTech game rules and logic, helping developers build a turn-based strategy game with core engine and UI components. It benefits game developers and BattleTech enthusiasts wanting to create or contribute to a cross-platform mobile/web game.
A Cursor-native prompt that enforces comprehensive coding standards for React/Next.js gamedev projects, including Standard.js rules, component patterns, and TypeScript practices. Ideal for developers building mini-games who want consistent, production-quality code guidance.
A system prompt that automates the detection and cataloging of football gameplay events from video clips, outputting structured JSON event data. Useful for sports analysts, broadcasters, and developers building automated game commentary or highlight generation tools.
This MCP server integrates the Internet Game Database (IGDB) into Claude, enabling developers and gamers to search for games, access detailed information, and discover titles directly within their AI workflow. It's useful for game researchers, content creators, and developers building game-related applications.
A demo application for a multi-player real-time emoji clicking game.
An MCP server that enables Claude to create, manage, and roll on random tables for tabletop RPGs, supporting nested tables, weighted entries, and range-based results. Essential for game masters and RPG enthusiasts who want AI-assisted content generation.
A Model Context Protocol server for the Screeps game platform, enabling AI assistants to interact with Screeps APIs and game mechanics. Useful for developers automating Screeps gameplay and integrating AI-assisted scripting workflows.
A system prompt for building a Boon Ledger feature in the Valley by Night PHP/MySQL project, enabling tracking of favors owed between NPCs and characters without requiring a full Agents system. Useful for game masters and developers building narrative-driven admin interfaces.