AI SummaryA browser automation testing skill that enables developers to write and execute Playwright tests directly within Claude Code for testing web application features like campaigns, characters, and game mechanics. Developers building web-based games or interactive applications benefit from integrated E2E testing without leaving their IDE.
Install
Copy this and paste it into Claude Code, Cursor, or any AI assistant:
I want to install the "/playwright - Browser Automation Testing" skill in my project. Please run this command in my terminal: # Install skill into the correct directory mkdir -p .claude/skills/commands && curl --retry 3 --retry-delay 2 --retry-all-errors -o .claude/skills/commands/SKILL.md "https://raw.githubusercontent.com/jleechanorg/claude-commands/main/.claude/commands/playwright.md" Then restart Claude Code (or reload the window in Cursor) so the skill is picked up.
Description
Playwright browser automation testing for Your Project
Purpose
Execute Playwright browser automation tests for Your Project. Tests real browser interactions for campaigns, characters, dice mechanics, and visual regression.
Activation
User types /playwright or requests browser automation testing.
Phase 1: Detect Environment
• Check if dev server is running (detectDevServers()) • Verify Playwright skill installation • Set up test environment variables
Phase 2: Execute Tests
Based on user request: • Campaign testing: Create/list/delete campaigns • Character testing: Create characters, verify stats • Game mechanics: Dice rolls, actions, combat • Visual regression: Screenshot comparison across viewports • Navigation: Link validation, page load testing • Forms: Validation, submission, error handling
Discussion
Health Signals
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