4 boosters for "multiplayer" — AI-graded, open source, ready to install
Model Context Protocol (MCP) Server for creating multiplayer mobile games with Rune SDK
DxMessaging provides Cursor-specific rules and guidelines for implementing a robust, game-engine-agnostic messaging solution. Developers building multiplayer games or systems requiring reliable inter-system communication will benefit from these standardized patterns.
Copilot instructions for building a real-time multiplayer Battleships game using ASP.NET Core and SignalR, providing architecture guidelines and scope boundaries to keep AI-assisted development aligned with project goals.
Windsurf rules configuration for a Nakama-based Hangman Party Game server written in TypeScript. Useful for developers building multiplayer hangman games on the Windsurf platform.