7 boosters for "game-development" — open source, verified from GitHub, ready to install
Unity-MCP generates custom requirement checklists that validate the quality and completeness of feature specifications rather than testing implementation. Developers and product teams benefit by ensuring requirements are clear, specific, and testable before development begins.
"$schema": "https://anthropic.com/claude-code/marketplace.schema.json", "name": "nevermore", "description": "Claude Code plugins for Nevermore Roblox development.",
"name": "novel-to-game", "description": "Turn any novel into a source-grounded, fully playable game — a 7-skill adaptation pipeline covering gameable deconstruction, concept selection, world and art design, target-platform build, and evidence-based QA. 把小说转成有原著依据、可在目标平台完整游玩的游戏。", "name": "worldwonde
An MCP Server that enables Claude to assist in creating multiplayer mobile games using the Rune SDK, allowing developers to leverage AI for game development workflows.
Godot 4.4 Cursor rules: coding standards, architecture patterns, and performance tips for AI-assisted game dev.
<!-- AUTO-GENERATED from SKILL.md.tmpl — do not edit directly --> <!-- Regenerate: bun run build --> If is , do NOT proactively suggest gstack-game skills — only invoke
s&box is a C# scripting layer on Source 2 by Facepunch. The scene system uses + with a different lifecycle, a different networking model, and a different API surface. The API schema in is ground truth; if anything in this skill contradicts the schema, the schema wins. Match the task, open the fil