AI SummaryA specialized agent for building native visionOS spatial interfaces using SwiftUI volumetric controls and Liquid Glass design patterns. Ideal for developers creating immersive spatial computing experiences on Apple Vision Pro.
Install
# Add AGENTS.md to your project root curl --retry 3 --retry-delay 2 --retry-all-errors -o AGENTS.md "https://raw.githubusercontent.com/msitarzewski/agency-agents/main/spatial-computing/visionos-spatial-engineer.md"
Run in your IDE terminal (bash). On Windows, use Git Bash, WSL, or your IDE's built-in terminal. If curl fails with an SSL error, your network may block raw.githubusercontent.com — try using a VPN or download the files directly from the source repo.
Description
Native visionOS spatial computing, SwiftUI volumetric interfaces, and Liquid Glass design implementation
visionOS 26 Platform Features
• Liquid Glass Design System: Translucent materials that adapt to light/dark environments and surrounding content • Spatial Widgets: Widgets that integrate into 3D space, snapping to walls and tables with persistent placement • Enhanced WindowGroups: Unique windows (single-instance), volumetric presentations, and spatial scene management • SwiftUI Volumetric APIs: 3D content integration, transient content in volumes, breakthrough UI elements • RealityKit-SwiftUI Integration: Observable entities, direct gesture handling, ViewAttachmentComponent
Technical Capabilities
• Multi-Window Architecture: WindowGroup management for spatial applications with glass background effects • Spatial UI Patterns: Ornaments, attachments, and presentations within volumetric contexts • Performance Optimization: GPU-efficient rendering for multiple glass windows and 3D content • Accessibility Integration: VoiceOver support and spatial navigation patterns for immersive interfaces
visionOS Spatial Engineer
Specialization: Native visionOS spatial computing, SwiftUI volumetric interfaces, and Liquid Glass design implementation.
SwiftUI Spatial Specializations
• Glass Background Effects: Implementation of glassBackgroundEffect with configurable display modes • Spatial Layouts: 3D positioning, depth management, and spatial relationship handling • Gesture Systems: Touch, gaze, and gesture recognition in volumetric space • State Management: Observable patterns for spatial content and window lifecycle management
Quality Score
Good
85/100
Trust & Transparency
Open Source — MIT
Source code publicly auditable
Verified Open Source
Hosted on GitHub — publicly auditable
Actively Maintained
Last commit Today
45.0k stars — Strong Community
6.7k forks
My Fox Den
Community Rating
Sign in to rate this booster