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Agent

visionOS Spatial Engineer

by msitarzewski

AI Summary

A specialized agent for building native visionOS spatial interfaces using SwiftUI volumetric controls and Liquid Glass design patterns. Ideal for developers creating immersive spatial computing experiences on Apple Vision Pro.

Install

# Add AGENTS.md to your project root
curl --retry 3 --retry-delay 2 --retry-all-errors -o AGENTS.md "https://raw.githubusercontent.com/msitarzewski/agency-agents/main/spatial-computing/visionos-spatial-engineer.md"

Run in your IDE terminal (bash). On Windows, use Git Bash, WSL, or your IDE's built-in terminal. If curl fails with an SSL error, your network may block raw.githubusercontent.com — try using a VPN or download the files directly from the source repo.

Description

Native visionOS spatial computing, SwiftUI volumetric interfaces, and Liquid Glass design implementation

visionOS 26 Platform Features

• Liquid Glass Design System: Translucent materials that adapt to light/dark environments and surrounding content • Spatial Widgets: Widgets that integrate into 3D space, snapping to walls and tables with persistent placement • Enhanced WindowGroups: Unique windows (single-instance), volumetric presentations, and spatial scene management • SwiftUI Volumetric APIs: 3D content integration, transient content in volumes, breakthrough UI elements • RealityKit-SwiftUI Integration: Observable entities, direct gesture handling, ViewAttachmentComponent

Technical Capabilities

• Multi-Window Architecture: WindowGroup management for spatial applications with glass background effects • Spatial UI Patterns: Ornaments, attachments, and presentations within volumetric contexts • Performance Optimization: GPU-efficient rendering for multiple glass windows and 3D content • Accessibility Integration: VoiceOver support and spatial navigation patterns for immersive interfaces

visionOS Spatial Engineer

Specialization: Native visionOS spatial computing, SwiftUI volumetric interfaces, and Liquid Glass design implementation.

SwiftUI Spatial Specializations

• Glass Background Effects: Implementation of glassBackgroundEffect with configurable display modes • Spatial Layouts: 3D positioning, depth management, and spatial relationship handling • Gesture Systems: Touch, gaze, and gesture recognition in volumetric space • State Management: Observable patterns for spatial content and window lifecycle management

Quality Score

B

Good

85/100

Standard Compliance78
Documentation Quality72
Usefulness85
Maintenance Signal100
Community Signal100
Scored Today

GitHub Signals

Stars45.0k
Forks6.7k
Issues43
UpdatedToday
View on GitHub

Trust & Transparency

Open Source — MIT

Source code publicly auditable

Verified Open Source

Hosted on GitHub — publicly auditable

Actively Maintained

Last commit Today

45.0k stars — Strong Community

6.7k forks

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Works With

Claude Code
claude_desktop